![]() ![]() I don't think the small chairs are breakable. Bring a long wardrobe and a short dresser (or a chair) and make a 'T' shape with them with the long wardrobe blocking the doorway. If you're in the doorway with your back to the stove, hide in the hallway to your left. When you get comfortable with combat you can move around killing stuff on your terms (in kill zones), loot their corpses and reseal any breaches, making repairs on the fly (keep boards/nails on you). You can significantly slow down their entry from all sides. With one or two sides completely secure and one side partially secure (with furniture barricades blocking entrances which can't be boarded up), you can keep watch on one side, killing intruders with traps/molotovs/melee (keep shotty for close encounters). You can remain quite mobile within the center of the hideout and have enough resources to barricade yourself in if overwhelmed. you can lay traps around these barricaded doors/windows, perhaps bear traps one side (exterior) and glass traps on the other (interior). You can double secure some areas using that outer corridor, you can literally seal off areas, 2 layers of security with 2 barricaded doors/windows between you and any intruders. ![]() You can use everything you have (you wont be taking it with you to the next chapter). #DARKWOOD HIDEOUT 3 DO YOU NOT REGEN HEALTH AT NIGHT HERE HOW TO#It's the hideout you can be most inventive with in terms of how to defend it (I'm going to experiment with fire traps in my current playthrough). In many ways hideout 3 is the one you want to stock up for throughout the chapter so that bikeman can forward a lot of resources there for you to be able to make it a fortress. I've survived one or two nights when I was low on stuff by hiding in a corner behind the tall wardrobe as it blocks LOS, assuming no one paths into it they won't find you, but if they touch the wardrobe they are gonna attack it and destroy it. If you are short on wood/metal for barricades and traps, you can use glass bottles as well, just throw them at the ground and they will shatter enemies walking through will be hurt and make some noise. As I'm sure you also discovered though, there are just too many enemies at safehouse 3 they will eventually break through no matter how much crap you stack in the way. Yeah, I tried the same thing at first since it worked well in the prior two safehouses. just had crafted the shovel for the first time and didnt really know how to handle it D died 3 times so far, once close to sunrise to a banshee and her offspring, once to chompies and once (im still ashamed) to a single big doggo shortly after nightfall. Yeah, i was actually just trying to lock myself up in the oven room, with all the wardrobes pulled into it and used as a barricade. Originally posted by jespo:thx for the fast answer :thumb: ![]()
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